Commit 0dae3559 by Shaik Ghouse

Merge branch 'feature/development-rebase'

parents 70127d2a 24d2c29b
...@@ -12,6 +12,8 @@ class DetailedViewController: UIViewController { ...@@ -12,6 +12,8 @@ class DetailedViewController: UIViewController {
override func viewDidLoad() { override func viewDidLoad() {
super.viewDidLoad() super.viewDidLoad()
print("Hello first line in detailedVC")
} }
override func didReceiveMemoryWarning() { override func didReceiveMemoryWarning() {
......
...@@ -12,6 +12,7 @@ class HomeViewController: UIViewController { ...@@ -12,6 +12,7 @@ class HomeViewController: UIViewController {
override func viewDidLoad() { override func viewDidLoad() {
super.viewDidLoad() super.viewDidLoad()
print("Hello first line in homeviewcontroller")
} }
override func didReceiveMemoryWarning() { override func didReceiveMemoryWarning() {
......
...@@ -9,27 +9,14 @@ ...@@ -9,27 +9,14 @@
import UIKit import UIKit
class MenuViewController: UIViewController { class MenuViewController: UIViewController {
var menuList : [String]?
override func viewDidLoad() { override func viewDidLoad() {
super.viewDidLoad() super.viewDidLoad()
print("Hello first line in MenuVC")
// Do any additional setup after loading the view. menuList = ["Home", "Recent", "Settings", "Logout"]
} }
override func didReceiveMemoryWarning() { override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning() super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
} }
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
} }
...@@ -12,24 +12,10 @@ class RecentViewController: UIViewController { ...@@ -12,24 +12,10 @@ class RecentViewController: UIViewController {
override func viewDidLoad() { override func viewDidLoad() {
super.viewDidLoad() super.viewDidLoad()
print("Hello first line in Recent")
// Do any additional setup after loading the view.
} }
override func didReceiveMemoryWarning() { override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning() super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
} }
*/
} }
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment